This time I made the head a symbol and used a guide, though I'm still not quite sure what turning it into a symbol did...or what I can do with it when it's a symbol. Then after tweaking the ease-in/out slider with the head, I tried to match up the feet with a motion tween and more incessant keying.
The result was something that looked more like jumping and less like tweening but still seemed to lack a sense of weight.
Showing posts with label frustration. Show all posts
Showing posts with label frustration. Show all posts
Friday, January 23, 2009
Okay, so I don't know what I'm doing.
I should have known that bouncing ball would be deceptively cooperative. Flash, don't go all Maya on me. Please.
It's the puppet. I can't get the layers to parent to each other, or whatever the Flash equivalent thereof happens to be. It must have something to do with symbols. I put the head on a guide like the ball, but then I had to animate the spring and the foot keyframe...by...keyframe...by...keyframe. Clearly I am doing something very wrong because I'm making too much work for myself and coming up with rubbish like this.
This is not a submission of any sort. This is me not knowing what the heck I am doing.
I'll...be back.
On an unrelated note, I have rehearsal today. Yay!
It's the puppet. I can't get the layers to parent to each other, or whatever the Flash equivalent thereof happens to be. It must have something to do with symbols. I put the head on a guide like the ball, but then I had to animate the spring and the foot keyframe...by...keyframe...by...keyframe. Clearly I am doing something very wrong because I'm making too much work for myself and coming up with rubbish like this.
This is not a submission of any sort. This is me not knowing what the heck I am doing.
I'll...be back.
On an unrelated note, I have rehearsal today. Yay!
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